Daniel Prust dprust Software Engineering Location: Waukesha, USA Language(s):
English Member Since: April 2009 Last Updated: 17 June 2009 Portfolio Views: 62 Chosen as Favorite: 0
Daniel is a Software Engineer from Milwaukee, WI, who has been doubling as a graphical artist to add to his value. He started with Photoshop 2.0 back in the early nineties as his first 2D program and Strata Studio Pro for his first 3D program. For a while, he became a devout PovRay user for 3D graphics, but since then, he has kept with the latest versions of Photoshop and graduated to Flash, Cinema 4D Studio, and finally ZBrush, which he is learning at the moment. Most of his work has been technical, including simple animations for corporate logos and little games like "Sloyd^3" while he focused primarily on Software Engineering to the point of earning a Master of Software Engineering degree. After months of unemployment, he is back writing and modifying software again. He's also doing a great deal of biking in an attempt to sculpt himself back into someone who would represent something such as the word "healthy" would describe. As a result, he is spending a lot less time on the computer at home and no longer expects to post any imagery on here. He intends to stay a member of CG Society for life, however, because while he may no longer have the time to devote to CG like he used to, it is still a passion of his.
He has a few simple models on TurboSquid that he created in C4D at the web-site link above.